The Drifter, from Australian studio Powerhoof, has left its Steam-only days behind and landed on Nintendo Switch. The point-and-click genre's big-budget glory years may be long gone, but indie developers have kept it going. Powerhoof, best known for Crawl, is a relative newcomer to adventure games, and a new review from Indie Game Reviewer suggests the team has made a strong entrance.
The short version? The port is excellent, and the game underneath it might be even better.
Coming Home to Trouble
You play as Mick, a drifter heading back to his hometown for the first time in five years to attend his mother's burial. The welcome party is not what he expected. Armed strangers attack him almost immediately, and he has to run. From there, things get stranger.
Rising Fox puts you in the paws of a small, quick fox with a very big job. It's a 2D metroidvania built around a hand-crafted pixel art world, and right now anyone curious can try it through an open beta.
I'll be upfront. The genre is crowded, and a cute animal hero alone doesn't sell me anymore. But there are a few details here that caught my attention, and the price of entry for this playtest is simply asking to join.
A Village on the Brink
The setup is classic adventure material. A catastrophe is heading for your home village, and you are the one who has to stop it. That means leaving the familiar behind and heading out across ancient ruins and strange, mysterious lands.
If you spent part of the mid-nineties hunched over an Amiga, dodging flak in a tiny gunship, this one's for you. Almost There Games is working on the Wolf Duology, an unofficial PC modernization of Binary Asylum's ZeeWolf and its sequel, ZeeWolf 2: Wild Justice.
The news reached IndieRetroNews as an early heads-up. It's the same crew that recently gave Ruff 'N' Tumble and Superfrog the modern treatment, with widescreen support, sharper detail and frame rates above 50fps. Now they've turned to a pair of 3D shooters that still have a loyal following.
Most of us play games to get away from work. Moonlighter 2: The Endless Vault hands you a new job instead, with brutal hours, and somehow that ends up feeling relaxing.
Digital Sun's sequel launched on September 2, 2026, published by 11 bit studios, on PlayStation, Xbox, Switch and PC. Joseph Hooper at The Indie Informer has spent time with it. His verdict? It's a familiar blanket with a new texture. Or, as he puts it, a shiny new tunic.
Two Jobs, One Loop
If you missed the first game, here's the pitch. By day you run a shop. By night you raid dungeons for loot to stock your shelves. It's part shopkeeper sim, part dungeon-crawling roguelite.
Bon Vivant: Plan the Perfect Party wants you to become the most talked-about host in 1920s Paris. It's a strategy game, but the battlefield is your living room. Your weapons are canapés, armchairs and a carefully picked guest list.
A playtest is now taking sign-ups, and I have to admit, the premise got me. Most strategy games ask you to conquer something. This one asks you to throw a good party.
One Hour, One Party, No Pressure (Okay, Some Pressure)
Each run in Bon Vivant is built around hosting a party that lasts about an hour. The developers make a point of saying that every choice matters, and that seems to be the core hook. You decide what food gets served, what furniture fills the room and, most importantly, who gets an invitation.
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